Feats/Metamagic: Booming Blade doesn't work with War Caster or Twinned Spell anymore for what amounts to the same reason, but Jeremy Crawford permits both at his table anyway.Feats/Metamagic: They don't work with Spell Sniper or Distant Spell anymore for what amounts to the same reason, but Jeremy Crawford permits both at his table anyway.Spells: They don't work with the Shadow Blade spell or any magic weapons anymore for what amounts to the same reason, but Jeremy Crawford permits both at his table anyway.These two cantrips, as of Tasha's, no longer interact with certain metamagics and feats (and spells!) in ways so unpopular, many DMs - including Jeremy Crawford himself - houserule them away. If you want to primarily rely on (potentially Quickened) Booming Blade and/or Green-Flame Blade, you won't be relying on Extra Attack, meaning you get less benefit from Paladin 5, and may want to duck out earlier.īooming/Green-Flame Blade and Metamagic/Feats However, if you can come up with another way to gain access to the spell you want, like through your Sorcerer subclass, that's a better choice than grabbing more Paladin levels. If there's a Paladin-only spell you desperately want, this may be a strong consideration. Paladins unlock higher spell levels prepared at levels 2, 5, 9, 13, and 17. As a result, if you take an even number of Paladin levels, you will have the number of spell slots expected for a Paladin of your level. This is reduced to being rounded down when multiclassing. Multi-classing slot progression penalty Ī Paladin's spell slots are normally half their level, rounded up. There are several factors to take into account when deciding how many Paladin levels you want. Sorcadins are slightly more slot-efficient (since they can smite without needing to convert Spellcasting slots to Pact Magic slots) and have access to Aura of Protection, which Warlocks can't mimic. However, you could do the same thing with a Sorlock - Warlocks get Eldritch Smite as an invocation, which is better than Divine Smite in all ways except for only working with Warlock slots. The primary reason to make a Sorcadin is so that you can optimize your spell slots for divine smite, because divine smite doesn't scale past fourth-level slots. Yes, it even stands toe to toe with Sorlock(maybe I am getting carried away). This blend of classes creates a few disgusting synergies that lead me to believe it is among the most combat-optimized of classes. Certain synergies in character creation are undeniably good. This combination eliminates dead ability points required for multiclassing, unless you were planning a Dexterity-based Paladin. The first most obvious reason to combine these is Charisma being a top stat choice. Two levels of Paladin and then Sorcerer all the way up(until 11 at least). Sorcadin is a build that cross-classes Paladin and Sorcerer. 2.3.1 Booming/Green-Flame Blade and Metamagic/Feats.2.1 Multi-classing slot progression penalty.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |